Hockey Skate
Dave riganelli screenshot003

Scan processed in Photoscan using just over 100 images on a turn table, Normal map and AO baked in Substance.

Dave riganelli screenshot001

Quick remesh/UV done using Z-Remesher and UV master.

Dave riganelli zbrush

Raw scan in zBrush. Just smoothed out the blade runner to stop it baking noise into the normal map.

Hockey Skate

WIP scan. Everybody scans shoes, I though I'd do something more... Canadian :)
Next steps are to do a more optimal re-topo and create separate materials for different parts of the skate.

More artwork
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