Scan processed in Photoscan using just over 100 images on a turn table, Normal map and AO baked in Substance.
Quick remesh/UV done using Z-Remesher and UV master.
Raw scan in zBrush. Just smoothed out the blade runner to stop it baking noise into the normal map.
WIP scan. Everybody scans shoes, I though I'd do something more... Canadian :)
Next steps are to do a more optimal re-topo and create separate materials for different parts of the skate.