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Leafy terrain with some snow

Terrain scan of a leaf covered forest area processed in PhotoScan and tiled using Substance designer 6 new nodes.
The scan area is around 2 meters wide and about 1.5 meter tall. From this I baked square section about 1.5 meter in size for the starting Base,Normal,Height, and AO maps.
Mesh generation in Photoscan was just under 10m polys and done using "height field" which was much faster than "arbitrary" projection.

Leaves tiled about 5 times on the plane. Gnome and rocks just some other scans thrown in for props.

Leaves tiled about 5 times on the plane. Gnome and rocks just some other scans thrown in for props.

Colour removed

Colour removed

Tiled 2x

Tiled 2x

Tiled 2x

Tiled 2x

Tiled 2x

Tiled 2x

Camera positions for scan.

Camera positions for scan.

Scan mesh from Photoscan with texture

Scan mesh from Photoscan with texture

Scan mesh from Photoscan

Scan mesh from Photoscan